|
|
Empire |
Planets |
Players |
Networth |
| 1 |
|
Empire #14
|
172 |
1 |
17177967 |
| 2 |
|
Empire #4
|
162 |
1 |
18416382 |
| 3 |
|
Empire #12
|
151 |
1 |
9823419 |
| 4 |
|
Empire #13
|
141 |
1 |
10790779 |
| 5 |
|
Empire #10
|
139 |
1 |
11863253 |
| 6 |
|
Empire #8
|
137 |
1 |
12217770 |
| 7 |
|
Empire #7
|
121 |
1 |
9066007 |
| 8 |
|
The Walking Man #2
|
111 |
1 |
11013092 |
| 9 |
|
Empire #1
|
88 |
1 |
3306147 |
| 10 |
|
Empire #11
|
20 |
1 |
148093 |
| 11 |
|
Empire #0
|
1 |
1 |
2867 |
| 12 |
|
Empire #3
|
1 |
1 |
2836 |
Artefacts found: 8/11

Ether Gardens - Increases your energy production by 10%!

Foohon Technology - Increases your ectrolium production by 10%!

Advanced Robotics - Technology requirements are now halved!

Double 0 - Raises your Agents defence by 25% but lowers Military defence by 15%!

Ace of Spies - You manage to recruit Sidney Reilly, aiding your Operations!

Unified Field Theory - Your scientists have finished developing a Unified Field Theory, giving you full control over matter!

Mad Scientist - Experiments on Soldiers increases Research Production however, their pay is doubled!

Citadel - Increases base City Population by 50%!